VALORANT: 5 Things Players Want Added (& 5 They Hope Riot Games Leaves Out)

Finally, Viper’s ultimate is the Viper’s Pit. This creates a large cloud of poisonous gas that cannot be seen through at all and damages all who step inside it except for Viper. It remains active as long as Viper stays inside it and all enemies that enter it will be mar

One complaint many players have with the beta is how many cheaters are already making an appearance. This (unfortunately) always comes with the territory of online games, but Riot should put a greater focus on keeping them at

Omen’s abilities are comparable to Reaper’s from Overwatch he has a variety of abilities that provide the character some unparalleled mobility options. However, Omen provides his teammate’s variety of powerful abilities that restrict his enemy’s ability to both see him and his teammates. Omen provides unparalleled flanking ability alongside some useful enemy denial abilit

Tripwire is what it implies. It is a tripwire that can be set up by Cypher players that is invisible to enemy players until they get too close to it, and enemies that touch the tripwire that will be revealed to Cypher . The tripwire can be destroyed by enemies and if they don’t destroy it after walking through it, they will be da

Keep in mind, this smoke drops out of the sky, meaning if there’s a roof or vertical cover of any kind in between the sky and the area you’re trying to smoke, it’s not going to land where you want it to land. Brimstone is going to need to be very specific and accurate in order to get the most use out of his smokes and realize there are certain places it just isn’t going to work

So you don’t begin to become predictable, it is vital that you learn to mix up your attacking approaches. If you continuously use Paranoia or teleport into Dark Cover, enemies will grow aware and punish you for the efforts. Throwing a Dark Cover and teleporting into a nearby or location is a solid way to mix up your strategy. Simply put, playing Omen is like playing Jazz, you have to be unpredictable, once you’ve mastered this art of unpredictability you will become a solid threat on the battlefi

Incendiary is a grenade launcher that fires incendiary grenades. These grenades won’t go off until they hit the ground, so they can bounce off walls. Once they do hit the ground, they leave a large area behind that can inflict AoE damage to all who touch

Finally, Sova’s ultimate ability is his Hunter’s Fury. This allows him to fire up to three arrows that go through all map objects and walls in a straight line. All enemies hit will be revealed temporar

One of the lesser-used abilities at Brimstone’s disposal (for good reason) is his Stim Beacon. Tossing this out will grant you and any allies in the radius RapidFire either while standing in the effect, or for four seconds after leaving the area. This RapidFire can doesn’t honestly make a huge difference and isn’t going to do much for your team, but if you’re pushing with a few teammates into the same area, you may as well give everybody the bo

Curveball is Phoenix’s second ability in which the Pyromancer fires a flashbang-style fireball. When using Curveball the Phoenix player can curve the trajectory of the attack in either a right or a left angle allowing Phoenix to use the attack to blind players camping behind or around the corner of pesky choke points. This makes Curveball one of the best abilities for a team to use to counterattack a well set-up team and change the tide of battle in their fa

Sage takes the cake. Her healing orb is infinitely valuable in almost any situation. Shot in the body? Heal yourself. Teammate beat up? Heal them instead. Restoring lost HP is useful, and Sage can do it quic

The key to making Omen’s tricky toolkit work effectively is through the combination of his abilities. Using his abilities in combination provides this character incredible mobility, evasion, and versatility during a ma

Jett is certainly a fan-favorite, so I imagine this is where I’ll get the most backlash. Heck, even I play Jett more than the other agents. Her abilities are endlessly fun, with speedy dashes and quick, versatile smokes. Jett’s primary function is to outmaneuver and overwhelm opponents, requiring clever movement and funny precise aim with her knives. In the right hands, she can run away with match MVP easily. However, aside from her less-than-unique smokes, her abilities are rather inward. That is to say, Jett doesn’t have a ton of avenues to assist her team, other than to slay

Run it Back is a rather limited ultimate, however, that does not speak for its insane utility. Run it Back allows Phoenix players unmatched aggression and recon. Phoenix can potentially rush an enemy team without fear of dying. It also allows players to scout where the enemy team is allowing for some powerful recon application. Run it Back is a simple ultimate but that does not impact its insanely powerful implications throughout a ma

Valorant currently has ten different characters, or Agents, to choose from, split into four different classes: Controller, Duelist, Sentinel, and Initiator. Brimstone falls into the Controller category and happens to be one of the most useful Agents in the game. He’s got a lot of utility to make use of, usually revolving around affecting sizeable areas with a certain effect at the same t

Blogs
What's New Trending

Related Blogs